Designer and developer
- I’m currently working on settings and user profile at Status and a virtual land marketplace at Parcel.
- Before that, I built Web3 Board and Poly Capture.
- I'm also a designer and developer at MetaGame and a professor at NYU.
- Previously, I was lead designer for the Washington Post's iOS and Android apps.
- See my writing here.
Projects
Status’s user profiles and settings
Present
- Profile pages derived from a user’s Ethereum wallet.
- Role: Product designer
Parcel
Present
- A no-fee metaverse marketplace.
- Role: Product designer, front end developer
- Tech stack (that I was responsible for): TypeScript, Tailwind
Web3 Board
May 2021 - Present
- A gig board for DAOs and other organizations building new crypto projects.
- Role: Designer, developer
- Tech stack: Next.js and Firebase
Poly Capture
September 2020 - Present
- A screen time-lapse recorder for MacOS.
- Role: Designer, developer
- Tech stack: Figma and Swift
Diagram News
2020 - Present
- A news summary app (first by humans, and more recently with GPT-3).
- Early beta tests are here and here. Tech stack: Gatsby.js and Airtable
- More recent work talked about here. Tech stack: GPT-3, Next.JS, Python, Firebase
- Role: Designer, developer
Washington Post's Recirculation Module
2019
- Designed an end-of-article recirculation carousel that had 10% CTR.
- Role: Product Designer
Experience
Design work
I started in design as a freelancer in 2014.
In 2015, I became a UX designer at the Washington Post. I went on to lead design on the iOS and Android teams there before leaving to go freelance and make my own projects in 2019.
As a freelancer, I've worked for the Boston Globe, Practicum and MetaGame. My focus for the last year has been on creating my own apps — Poly Capture, Web3 Board, and Diagram.
Development work
I'm a self-taught developer and am able to write clean, fast front-end code (React, most often using Next.js or Gatsby.js). I most commonly use Firebase for the backend. I also have experience with Swift — I made Poly Capture, a MacOS app I developed in late 2020.